if not rollOver(19) and not rollOver(20) and not rollOver(21) and not rollOver(22) and not rollOver(23) and not rollOver(24) and not rollOver(25) and not rollOver(26) then
repeat with x = 20 to 26
set the visible of sprite x to 0
end repeat
end if
if the movieTime of sprite 18 = the duration of member the castNum of sprite 18 then
puppetSprite(14, 1)
set the castNum of sprite 14 to the number of member "play"